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Thread Statistics | Show CCP posts - 20 post(s) |

Dato Koppla
Veni Vidi Evassi
312
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Posted - 2013.10.08 08:24:00 -
[1] - Quote
I'm sure someone has said it, but 1k dps cloaky .....O_O |

Dato Koppla
Perkone Caldari State
333
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Posted - 2013.11.05 04:07:00 -
[2] - Quote
Tzar Sinak wrote:Just out of curiosity (I am a non EFT warrior shield tanking guy) what is the active armour tank like while be neuted by sleepers? Say a C4, maybe a C3 relic site?
From Eve Survival and Chruker: The most brutal neuting you'd encounter in a C3 site is from the final wave of the Forgotten Frontier Recursive Depot (Relic Site) where you have 3 Sleepless Upholder BS and 1 Awakened Upholder Cruiser neuting you and the whole wave putting out 1400dps. One C4 anom has a similar spawn with 3 Sleepless Upholders as well.
The BS neut 10gj/s @ 70km each, so 30gj/s total or 300gj every 10 seconds. Cruiser neuts 6gj/s @ 40km or 60gj every 10 seconds. Therefore total neuting = 36gj/s or 360gj every 10 seconds.
There are also 3 webbers (2 frigs and a cruiser) so trying to out range the neuts is difficult unless you position yourself far enough before the wave spawns, or kill the webbers asap and pull range.
Overall that is pretty heavy neuting and only heavy cap recharge T3s or Battleships with a cap booster can withstand it for a long time. I used to run these sites in a Tengu and I would position myself >70km from the spawn and pick at the BS outside their neuting range which worked but took quite along time. You would have trouble doing this in any armor T3 because they lack the range to kill the BS. Armor tanked BS suffer a different problem of not being able to outspeed the the Sleepless Upholders because they orbit at 65km and will MWD @ 800m/s to get into that range. So basically your only option is to have a massive cap recharge, using a cap booster, or warping in and out which often means sacrificing alot of dps making the sites take ages to complete.
It is far more efficient to run these sites with more than 1 ship and things like RR Domis work like a charm because when one Domi is getting neuted, he can turn off all his RR equipment which gives you alot of cap to spare and your RR buddy can use his cap transfer to help you out as well. |

Dato Koppla
Retribution Innovations
360
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Posted - 2013.11.15 04:55:00 -
[3] - Quote
Sgt Ocker wrote:Naomi Anthar wrote:After all changes those are nice ships. Not as overpowered as they were in the start (125 band). Looks really cool. And hell i always like more faction ships. 10/10 Another way to look at this is; Pirate ships are in line for rebalancing, Stratios has been "Rebalanced" prior to release, what can we look forward to once our beloved Cynabal's, vigilant's, Ashimmu's, etc hit the "rebalance" chopping block?
Inb4 massive Cynabal/Machariel nerf. |

Dato Koppla
Retribution Innovations
360
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Posted - 2013.11.16 00:29:00 -
[4] - Quote
So far CCP has made second balance passes on the ships that turned out to be lackluster when released. Granted some ships are still not too good despite being rebalanced twice coughriftercough but I doubt this is the last iteration of the Stratios/Astero so stop complaining. |

Dato Koppla
Retribution Innovations
363
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Posted - 2013.11.17 04:00:00 -
[5] - Quote
Even with the nerf to bandwith I'm pretty sure that the Stratios will still be able to do all the 6/10 DEDs, didn't test it on Sisi but the stats are similar to an Ishtar that I have used for those sites. |
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